Rules of play:
It is the understanding of this tournament committee that all teams, including all players, coaches, spectators, and officials, will participate in the spirit of FAIR PLAY and will conduct themselves in accordance with the Tournament Rules.
No protests will be allowed during this tournament. The decision of the Referee, Field Marshall, and the Tournament Director shall be final. All games will be considered final.
Laminated 2024 Player ID cards from appropriate association that the team plays in will be required. MLS NEXT and GA teams must provide a team roster.
Managers must have players signed medical release forms in case asked for.
Players Age Groups:
The tournament will host U11-U19 age groups for boys and girls.
Teams may register/roster a maximum of 24 players for the U16, U17, U18 and U19 age groups with a maximum of 20 players suited up per game, 20 players max roster for U13 through U15 age groups with a maximum of 18 players suited up per game, 16 players max roster for U11-U12. A team may use players from teams inside the tournament from the same club to help with roster numbers and play on multiple teams. These players must be part of roster maximum and written onto both tournament game cards.These players must be age eligible. This is a preseason showcase and we want all teams to have what they need to manage the roster. The players must have been checked in before the first game and can only play with one additional team in the tournament and must be a younger player or of the same age.
*U19 MLS NEXT/ECNL Division will be allowed to roster (3) 2004 players to align with MLS NEXT Season Rules.
Note: Rosters are frozen once the first game is played and no additional players may be added after the competition has started.
Player’s Credentials and Equipment:
The referee has the final determination as to the safety of each player’s equipment. All players are required to use shin guards. No rings, chains, watches, casts, metal objects, jewelry, or headbands may be worn. Soft cast are permitted with the permission of the referee. Casts are allowed in CYSA if padded and the referee considers them to be safe.
Player picture identification cards are to be present and available at all matches and turned in with the game card to field marshal tent assigned to your field before each game.
The shirt number of each player must be the same as the player’s shirt number on the game card or roster.
Home Team will be listed first on the website schedule.The home team is responsible for game balls unless provided by tournament and if there is uniform conflict the home team will change uniforms.
Requirements for Check-In & Registration:
At the Mandatory Team check in, teams must provide the required credentials. All teams must provide valid laminated Player ID Cards with photographs.
All coaches should be mindful to ensure that their players, bench, friends, and spectators associated with their respective teams, obey tournament rules and act civilly and in a sportsmanlike manner at all times. Failure to do so may result in penalties or sanctions against the respective team, at the sole discretion of the tournament:
- No mechanical devices are used;
- The tone of voice is instructive and not derogatory;
- Each coach or substitute remains within 10 yards of either side of the halfway line
- No coach, substitute of spectator makes derogatory remarks or gestures to the referees, other coaches, players, substitutes or spectators;
- No coach, substitute of spectator uses profanity or incites, in any manner, disruptive behavior.
- Fighting will not be tolerated and zero tolerance. Anyone involved in a fight throwing punches will be removed from the event.
Any parental behavior on the sideline such as profanity, coaching, fighting or other behavior that is not sportsmanlike is not accepted. Teams can be removed from the tournament per the Tournament Committee if they feel the team sideline is out of control.
Casts are allowed if padded and the referee considers them safe.
Mandatory that all players wear shin guards
No alcohol permitted at the tournament
No noise makers
No animals (Dogs)
Cautions & Ejection’s:
A player or coach receiving two (2) yellow cards in a single game is considered to have received an ejection (red card). Ejected players or coaches may not be replaced in the current game and shall serve a minimum of one game suspension at their next game played. For flagrant violations, longer suspension or additional disciplinary action may be enforced based on mandatory review of the Tournament Director. The tournament director will hold ID cards of the player or coach until suspensions are served. Suspended coaches cannot be on the same sideline as the team with no communication of any manner. Players may sit with the team but may not be in uniform. Suspended Coaches must be “Out of Sight & Sound of the Field”.
If, in the opinion of game officials, a game must be terminated due to misconduct of players, bench or spectators, the offending team could be suspended from further play and forfeit all points and position previously earned. Additionally, the home league and state association will be contacted as appropriate.
Unlimited substitutions allowed in all ages. However, teams may substitute only with the referee’s permission. Substitutes must wait on the sideline (off of the field of play) until the field player has left the field of play and/or the referee has indicated the substitute may enter the field of play. Substitutions are allowed only at the following times (including over-times):
- Substitutions by either Team are allowed at any stoppage of play with the permission of the referee.
Both teams and coaches will be on the same sideline directed by the field marshal or referee unless otherwise notified. All spectators will be on the opposite sideline.
Forfeitures & Byes:
Games not played will be classified as “Forfeits & Byes”. Teams failing to report ready to play within Five (5) minutes of scheduled kick-off time forfeit that game. All teams who Forfeit will have the game scored 0-1 loss. A team needs at least 6 players for a U9-U10 match and 7 players for a U11-U18 match for the game to get started. Teams taking actions which cause the game to be terminated will forfeit.
The Tournament Committee will handle all disputes that are non-referee decisions and make all final decisions.
Decisions by referees may not be appealed and any decision on a dispute will be final and may not be appealed.
Play will be based on halves as specified below:
Delays of the game due to injury will result in appropriate time being added to the full game time, based on the judgment of the referee. In the discretion of the tournament and its staff all Preliminary games will be terminated not less than five (5) minutes prior to the scheduled start of the next game regardless of the amount of time played in each half up to that point.
The home team appears first on the game schedule. The Home Team will supply game balls, unless supplied by the tournament. The game ball is subject to referee approval. The home team will be required to switch to an alternate jersey, if the referee declares color conflict.
|Bracket||Group Games||Finals||Ball Size|
|U17//U19||40 Mins||40 Mins||5|
|U16||40 Mins||40 Mins||5|
|U15||40 Mins||40 Mins||5|
|U14||35 Mins||35 Mins||5|
|U13||35 Mins||35 Mins||5|
|U12||30 Mins||30 Mins||4|
|U11||30 Mins||30 Mins||4|
- All Preliminary games will be terminated not less than five (5) minutes prior to the scheduled start of the next game regardless of the amount of time played in each half up to that point.
- A game is “complete” upon completion of one half of play regardless of the circumstances of termination during the second half with final results based on the score at termination.
- A preliminary game can end in a tie.
- CHAMPIONSHIP GAME, if tied after regulation, will proceed immediately to FIFA Kicks from the Mark procedure to determine the winner. In the event of an injury, time may be added on at the option of tournament officials.
Half-time will be exactly five (5) minutes. Please help officials with this request.
Tournament Points System:
3 Points For each Win
1 Point For each tie
0 Point For each Loss
Scores after each game will be reported by the referees reporting the scores to the Field Marshal
In the event of a tie, the winner will be determined as follows:
- The winner of head to head competition
- Goal Differential(total goals scored minus total goals against).
- Most goals for
- Fewest goals against
- Most Shutouts
If a tie still exists after steps 1 through 5, FIFA Kicks from the Mark will be taken to break the tie. If a 3-way tie exists within a bracket after steps 1-5, a three-way coin flip will be conducted. The teams that tie in the coin flip will compete in FIFA Kicks from the Mark to eliminate one team prior to proceeding to FIFA Kicks from the Mark with the third team. The coin flip and time of the FIFA Kicks from the Mark will be determined at the fields.
Three Way Tie Scenario:
If more than two teams are tied at the end of preliminary rounds, the tie breaker criteria list shall be used in order shown to advance or eliminate teams. Once one team advances or is eliminated and if the remaining two teams are still tied, those two teams will then be compared beginning with criterion 1 (Head to Head) to determine ultimate placement. (See different examples below).
Example 1: Three way tie:
Head to Head cancels out since all 3 teams either beat or tied each other.
Team A Goal Differential +3
Team B Goal Differential +2
Team C Goal Differential +1In this above example Team A is first place, Team B is second place and Team C is third place.
Example 2: Three way tie:
Head to Head cancels out since all 3 teams either beat or tied each other.
Team A Goal Differential +3
Team B Goal Differential +3
Team C Goal Differential +1In this above example Team C is Eliminated. Since Team A and Team B are tied, those two teams will then be compared beginning with criterion 1 (Head to Head) to determine ultimate placement. In this case, Team B beat Team A 1-0 in pool play. Therefore, Team B is first place, Team A is second place and Team C is third place.
FIFA Laws of the Game will apply as modified by USYS and US Club as described herein.
9 v 9 games:
Deliberate heading is NOT allowed in 9v9 games for the U11(2013) birth year games. If a player deliberately heads the ball in a game, an indirect free kick should be awarded to the opposing team from the spot of the offense. If the deliberate header occurs within the goal area, the indirect free kick should be taken on the goal area line parallel to the goal line at the nearest point to where the infringement occurred.
Deliberate heading IS allowed in the 9v9 games for the U12(2012) birth year games.
CAUTIONS AND EJECTIONS: A player receiving two cautions (yellow cards) in a single game will be given an ejection (red card). A player who has been ejected (sent off), will not be replaced. A player who has been ejected will not return for that game and will not be allowed to participate in the next scheduled game
9. Acts of God:
Rain or other weather conditions during the tournament shall not delay play unless the referee determines the field to be unsafe for play, or the venue determines that field damage will result due to continued play. In the event of such a delay or postponement of games, the tournament will endeavor to reschedule such games in a reasonable manner, if possible. If games cannot be rescheduled or played due to rain, weather, or other Acts of God there will be no refund or credit of fees.
Groups of 4
Teams will play a round robin format of three games and winner of the division will be crowned champions and 2nd place runner up.
Groups of 5
Teams will play a round robin format of four games and winner of the division will be crowned champions and 2nd place runner up.
Groups of 6
Three team cross over where the teams in group A player the teams in group B. The two teams with the most points will advance to the finals.
Groups of 8
Teams will play 3 games in group. The winner of each group will advance to the finals.